Any libGDX text tutorials?

the reason why i want text tutorials is coos mostly all YouTube tutorials are so slow paste and dont explain so much what the code does for ex i have checked 4 tutorials still have no fucking clue wtf
SpriteBatch or Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT); does

have no idea where to setup all the drawing what object to use when i draw

i have done java2D for a long time and want to move to libGDX mostly coos of spine(Animation Software) and that libGDX can run on a lot off platforms

so link any not slow pasted video tutorials or text tutorials please it would really help
or some site that explains all the shit in libGDX

There are so many questions already posted in various places, that you can just probably google what you want to learn how to do, and there will already be a thread that explains how to do it, or how other people have done it.

ok will try that =/ (and see if it works if it really does) <-- that is so i can post this comment coos 90% needs to be mine comment -.- <-- so is that

Start in the official wiki: https://github.com/libgdx/libgdx/wiki

SpriteBatch: https://github.com/libgdx/libgdx/wiki/Spritebatch%2C-Textureregions%2C-and-Sprites

Your question with Gdx.gl.glClear is answered on this page: https://github.com/libgdx/libgdx/wiki/A-simple-game#rendering-the-bucket In general this page might help you as well to get to know how to setup a basic game.

In general I would go to the wiki first if you need to know anything. It isn’t a bad thing if you have a long read through it all so you can familiarize yourself with the framework and it’s possibilities.

thanks mate this will really help me i think :)))))))))))))))))))))))))))))) <-- so i can reply

those sites really helped so Sprite-batch is basically Graphics2D you use that to draw images and all graphics basically =D am getting my head around it now thanks!