Any J2ME/Gaming book reccomendations?

Hello!

I’ve been lurking around the forums for the last week or so and have decided to take a plunge into J2ME game development. One thing that stands out right now is that I have a lot to learn. I have considerable experience with J2SE and J2EE, but games and J2ME are completely new to me. So, would any of you reccomend any particular books to help a novice such as myself close the gap?

Two books I’m considering right now are:


and

So if you have any particular thoughts on those two it would be helpful. I’m doing this as a side project and my primary platform will probably be PDAs, but porting it to phones would be nice (nothing like increasing market share).

I’ve already written up my game concept, but I now believe I’ve been too ambitious for an initial project. I’ve drawn up a model for a turn based strategy game, and the user interface and AI will be particularly difficult to implement.

Thanks in advance for any reccomendations.

ejj

very nice, i have both of them right in front of me =)

the j2me game programming book is a quite complete one and grabs the topics from precompiling, coding and distributing up to common problems and porting issues.
not everyone will like the style though, cause in every corner theres a flat joke hidden.
the book has a little lack on going deeper to midp2.

the book from carol hamer is half in size and not my recommendation. you can learn how to code nice little games, but nothing more. no discussed problems, no porting, no (very important) advices for tools.
e.g.:
in a handful of sentences she says that its a good idea to use the java emulators and fit only the parameters for testing.

;D

far away from reality…

martin sir is ur best bet ;D , best i’ve ever come across