I’m working on a 2D Platformer as my starting project and I have a very bare/skeletal version of it so far. I’m documenting my progress and I record short snippets of gameplay as I go along using Fraps. What I do is run the game from Eclipse and then begin video recording through Fraps…
Does anyone have any idea why the game slows down considerably when I begin recording the gameplay video?
I’ve recorded gameplay videos before for other games (e.g. - Bioshock, Torchlight II, Diablo 3, Borderlands, Fallout 3) and I’ve rarely noticed any slowdown with those games as the recording was being done. At the most, there would be very slight stutters, but not a total slowdown like what I’m experiencing with my own game.
Thoughts?