Antialiasing

Hello, I’m running the multisample demo and there is no differences between the two and the

caps.getSampleBuffers() method returns false …what does this mean…doesn’t my graphics card support it or is something else wrong?

thx

setSampleBuffers(true)

of course I have done that alread…but it still gives me false!

do u have glenable(polygon_smooth) and glenable(blending), then glblendfunc(blah) in ur code? (setNumSamples > 0 too, I reckon)