I’ve been working on this sandbox thing since the beginning of the year. Wouldn’t be too surprised if I abandon it like every other project I code, but I’ll just hope not.
I had experience in making something like this in 3D, except that project stopped last year due to certain reasons…
There’s a bunch of things I want to fix or add. I’d like to complete something like a Creative Mode in Minecraft. The irony is that whenever I see another “clone” I do a slight groan. And here I am. The main unique point I want in this game (game?) is that it supports “better” physics than Minecraft and smooth terrain. Problem is there’s a reason why there’s not many non cubed/squared sandbox games: it’s hard.
Built with libgdx.
oh yeah and here’s a small guide:
Also, you can drag and drop icons
edit: okay, so I found that the disjoint button (2nd in sidebar) isn’t working so that needs fixing