Another Portal for Java Games, Bigpoint.com

There has been a lack of game portals where you can host java games and earn money. GameJolt, GameJolt, Kongregate and Chrome Webstore are currently the main options.

Just noticed another site today which looks pretty promising called Bigpoint.com you can link your java games there and earn 70% of the income that your game makes.

Puzzle Pirates is already there and did see Posionville on there too but currently its missing.

I don’t know if there is a thread of a list of portals; but are these the main pages to pitch/showcase your game too ? Or are there more I should know ?

There is a list is on the Resources Page.

Just noticed that Bigpoint is still missing on there but the link was suggested on the resources page suggestions thread, so hopefully will be added there someday.

Bigpoint look very professionnal (meaning good design of the site at first look).

The site also supports multiple languages.

I tried registering a long time ago, but it keeps saying my email is invalid and I need to contact the DevLounge support. Since then, I got no reply to my email.

You can ask Kev. Legends of Yore is laready registered there.

is it just me, or are most of the games on the front page MMORPGs?

I found the that I got my emailed password in a german email that gmail promptly spammed for me.

Once registered everything was ok to setup but sorta the worst developer interface ever.

Kev

Which games are actually java? I mainly see flash.

At a quick glance I see Puzzle Pirates there, which is a Java game.

Most famously though BigPoint is the company that spent €2 million on creating a browser based Java game called Poisonville. The game was however cancelled after the developers couldn’t finish it even after numerous delays (duke nukem forever syndrome), making it the most expensive browser game failure to date.

Well it’s officially crap so far :slight_smile:

Seems they can’t make a java portal or a java game.

Kev

Java portal == waste of time. Sorry to be the bearer of bad news but that ship sailed 10 years ago.

Cas :slight_smile:

Let’s use a speedboat to catch up with it!

Got a quality game, get on steam?

Kev

All depends on what game you’ve written (and has bugger all to do with Java!)

But if you’re writing games in Java - don’t write a game and then try to get on Steam … write a game for Steam. Likewise, if you’re writing something casual, write it for BFG. That’s your two basic desktop gaming portals right there that make any money. Pretty much anything else though and you’re on your own and will float in the flotsam and jetsam with the rest of the internet, which is why everyone’s writing for mobile and Flash portals instead.

Cas :slight_smile:

Ok, so how would that approach look like ?
I mean if I write a complex and polished desktop game, it is Steam material, isn’t it ?
Now, I have personally no hope that Steam would pick my game up because it rejects much stuff, as I have heard.

Btw what about that Java Steam SDK ? Does it already exist ?

Edit: In this regard: How did many games (mostly Flash) like N or even Linerider become Nintendo games, mostly Nintendo DS ?
I mean do you pitch your game to Nintendo - is it even possible; or do you have to get lucky and they approach you ?

That’s the trick, isn’t it :wink: I could probably write pages and pages of complete speculation on the subject. But a complex and polished desktop game is not Steam material. That’s just the starting point. Steam wants “cool”. The decision is made by just a few guys who get hundreds of games a day to sift through. If they’ve heard about it, if it’s genuinely awesome, and if it’s polished as hell, then there’s more chance they’ll actually play your game, and more chance they’ll enjoy it, and then they have to think to themselves, “will this make any money if we punt it?”

I’ve not looked at the Steam SDK for a few months but I really need to sort it out.

Cas :slight_smile:

What’s BFG?

Big Fish Games.

Kev