Animated GIFs of Games in Progress

So I decided to “borrow” this thread idea from TIG-Source.

The idea is to post animated GIFs of games in progress that are still not ready for their own dedicated thread.

For a quick guide on how to make animated GIF screen caps under Linux, you can check this post on my blog (too messy to add as a quote here).

Under Windows, just use LICECap

Here are a couple animated GIFs of mine, to get things started:

Created with LICECap

Created with Byzanz (and not very optimized)

But for really impressive examples, check the TIG-Source thread. :slight_smile:

Wow, thanks for that! I’ve been looking for a good GIF creator, and here it is! Take a medal!

Nate: Is that a camera tilt I see when the camera changes direction? I don´t think I´ve seen that before but it is a great idea, adding a lot to the action.

Wooo! Bleeding geometry! ;D

Yep! :slight_smile:

Rain Animation in the HEX-game I am currently working on:

http://d3j5vwomefv46c.cloudfront.net/photos/large/827442602.gif?1387003845

Thanks for the Licecap link, that is a very handy tool!

I was a bit burned out with all the geometry-related code (collisions and whatnot) so I decided to try my hand at per-pixel lighting. Here’s a little test:

That’s a directional light (no attenuation) rotating around the Y, X and Z axes (Y is the vertical axis in this case, instead of Z).

The normal map I made by hand, I’ll possibly make a tutorial at some point.

More light tests. As the FPS indicates, Java2d is not a good option for performance.