Hi,
One day, I intend to animate a 3D character (make him run, etc.). Now, I can load 3D meshes into my programs, but I don’t know how to animate these characters completely… I can move them around, etc, no problem. But to make individual parts of them move, such as their legs… surely there’s a way of doing this, other than producing meshes for their legs, etc, seperately, then importing them, and rotating and moving these individual parts to simulate walking?
Can I animate 3D characters in my 3D program (3DSM) and then somehow produce an animated mesh?!
See what I mean?
I’m open for any suggestions really.
Thanks,