Alternatives to glVertexPointer

I’ve read that functions [icode]glVertexPointer()[/icode], [icode]glTexCoordPointer()[/icode], [icode]glColorPointer()[/icode] and [icode]glNormalPointer()[/icode] are also deprecated in OpenGL 3.2 core. What should I use to creates VBO’s in this version of OpenGL? Are any alternatives exists?