Hey, I’m doing a 2D game using GTGE engine, and I’m using LWJGL as renderer.
I’m using this in my code to make a white rectangle only 25% visible. However, it always displays as solid white. If I disable LWJGL, just use Java2D, then it appears right. Any ideas?
Composite originalComposite = g.getComposite();
g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.25f));
g.setColor(Color.WHITE);
g.fillRect(x, y, w, h);
g.setComposite(originalComposite);