Now that I’ve finally got my JAR working, I have released the first beta/tech demo of my Breakout clone, called Boom. I know, it’s not incredibly original, but it is my first real Java applet game. The levels are not very playable at the moment (I’m not a very good artist or level designer ;)), but you can try the different powerups, check out the different types of bricks, and get a general feel for how things are working. By the way, it runs on Java 1.2.
So please try it out at: http://folk.uio.no/stefanha/Boom/Play.html.
I would be interested in the performance and, of course, any obvious problems.
Known issues:
- On slow machines, collision detection may sometimes mess up. I think I can fix it by sub-dividing the frame time and running more update cycles on it.
Thanks and have fun,
Stefan