There is indeed a huge bug with the jelly incursion that screws the gidrah count up and causes the levels to end prematurely and all sorts of other evil mischief.
This is only an alpha test to see if it runs OK, it’s a WIP and not the finished game, let alone the demo! It’s got weeks of tweaks, tuning, and additions to make on it… after I’ve gotten it to work reliably on 99% of everyone’s machines.
The little red crackly things can be shot but you’ve got to be a deadeye demon to hit them, and they’re not even worth any points. The Enormous Tringle has 500 hitpoints (standard laser does 3 points damage, max laser does 5). If you hear it clanging when you shoot at it, you’re hitting it.
Cas