[quote]It now should work on ancient bags of shite like TNTs and Celeron 400s.
[/quote]
I’m afraid that my computer is just too shite. Celeron 400, Intel 810 graphics.
I can see the options screen, but it quits when I try to start the game. Here is what I get:
Available screen modes:
640 x 480 x 24 @0Hz
800 x 600 x 16 @0Hz
720 x 576 x 16 @0Hz
1024 x 768 x 24 @0Hz
720 x 576 x 24 @0Hz
720 x 480 x 16 @0Hz
720 x 480 x 24 @0Hz
640 x 480 x 16 @0Hz
1024 x 768 x 16 @0Hz
800 x 600 x 24 @0Hz
Sorted display modes:
800 x 600 x 16 @0Hz
800 x 600 x 24 @0Hz
640 x 480 x 16 @0Hz
640 x 480 x 24 @0Hz
720 x 480 x 16 @0Hz
720 x 480 x 24 @0Hz
720 x 576 x 16 @0Hz
720 x 576 x 24 @0Hz
1024 x 768 x 16 @0Hz
1024 x 768 x 24 @0Hz
Attempting to set displaymode: 800 x 600 x 16 @0Hz
OpenAL 0.0
Generating quadtree...
Resetting feature: gidrah_explosion.colorsequence
Resetting feature: gidrah_beamin.colorsequence
Resetting feature: player_explosion.colorsequence
Resetting feature: player_beamin.colorsequence
...
(snip)
...
Resetting feature: powerupshield.powerup
Resetting feature: extrarockets.powerup
Resetting feature: extraorb.powerup
Resetting feature: jelly_incursion
java.lang.NullPointerException
If I try the 32 bit option it doesn’t work at all, and tells me that I need an OpenGL compatible card:
640 x 480 x 24 @0Hz
800 x 600 x 16 @0Hz
720 x 576 x 16 @0Hz
1024 x 768 x 24 @0Hz
720 x 576 x 24 @0Hz
720 x 480 x 16 @0Hz
720 x 480 x 24 @0Hz
640 x 480 x 16 @0Hz
1024 x 768 x 16 @0Hz
800 x 600 x 24 @0Hz
Sorted display modes:
800 x 600 x 16 @0Hz
800 x 600 x 24 @0Hz
640 x 480 x 24 @0Hz
640 x 480 x 16 @0Hz
720 x 480 x 16 @0Hz
720 x 480 x 24 @0Hz
720 x 576 x 16 @0Hz
720 x 576 x 24 @0Hz
1024 x 768 x 24 @0Hz
1024 x 768 x 16 @0Hz
Attempting to set displaymode: 800 x 600 x 16 @0Hz
java.lang.Exception: This application requires a greater colour depth
which is strange, as it seems to be trying the same display mode.