Now available in Webstart flavour.
Sadly my ISP doesn’t know what MIME type JNLP is so you might have to save the JNLP file and launch it from explorer.
Incorporates a few tweaks from Elias. Hope they help.
Cas
Now available in Webstart flavour.
Sadly my ISP doesn’t know what MIME type JNLP is so you might have to save the JNLP file and launch it from explorer.
Incorporates a few tweaks from Elias. Hope they help.
Cas
are you allowed to upload an .htaccess file?
edit:
here’s the .htaccess file i use:
AddHandler server-parsed .html
Options Indexes FollowSymLinks Includes
AddType application/x-java-jnlp-file jnlp
if you haven’t tried using htaccess before, just upload this to whatever directory you’ve put your jnlp in and see what happens
Now available in Webstart flavour.
I gave it a try, and I get this error in the JavaWebStart console:
Java Web Start 1.2 Console, started Thu Mar 20 20:24:32 EST 2003
Java 2 Runtime Environment: Version 1.4.1_01 by Sun Microsystems Inc.
Reserved 8388608 bytes of AGP RAM
org.lwjgl.openal.OpenALException: Unable to load function pointers to openal.
at org.lwjgl.openal.BaseAL.nCreate(Native Method)
at org.lwjgl.openal.BaseAL.create(BaseAL.java:77)
at com.shavenpuppy.jglib.openal.AL.<init>(AL.java:122)
at xap.Game.init(Game.java:386)
at xap.Game.main(Game.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:324)
at com.sun.javaws.Launcher.executeApplication(Unknown Source)
at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
at com.sun.javaws.Launcher.continueLaunch(Unknown Source)
at com.sun.javaws.Launcher.handleApplicationDesc(Unknown Source)
at com.sun.javaws.Launcher.handleLaunchFile(Unknown Source)
at com.sun.javaws.Launcher.run(Unknown Source)
at java.lang.Thread.run(Thread.java:536)
I have onboard AC97 sound for an AMD-768 chipset Gigabyte dual processor motherboard.
God bless,
-Toby Reyelts
i hate webstart.
“You need an OpenGL compatible card to run Alien Flux Alpha Test.”
(the 2 other versions worked)
Hey Cas, nice game! Unfortunately, the webstart link doesn’t work. Here’s what I get:
I did manage to get the game working on my desktop (GeForce2), but the ATI Raedon Mobility in my laptop was a no go. Same problem as was mentioned in the other thread.
What I liked:
What I think could help make it a commercial success:
Overall, I’d say this is a top quality game. Figure out the installation errors and you’ll be good to go!
Hmmm… It doesn’t work anymore for me. :-/
(got the same error as rreyelts)
[quote]1. i hate webstart
[/quote]
Why?
I still can’t get it to run. I get the dialog “You need an opengl…” and the following error message.
java.lang.NullPointerException
at com.shavenpuppy.jglib.opengl.nvidia.AGPMemory.getAddress(AGPMemory.java:162)
at com.shavenpuppy.jglib.opengl.nvidia.NvidiaInitializer.initialize(NvidiaInitializer.java:68)
at xap.Game.init(Game.java:376)
at xap.Game.main(Game.java:229)
Hardware :-
Inspiron 8100
Geforce 2 Mobile
Windows 2000
Regards,
Andy.
It didnt work at all on my FUjtisu Siemens c1020 laptop. I started the web start and it didn´t even change video mode. :
Got the same error as rreyelts - so I tried copying the OpenAL32.dll from AF test 1 to c:\windows\system32, giving me the error:
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6D3B1DD0
Function=[Unknown.]
Library=C:\Program Files\Java\j2re1.4.1_02\bin\client\jvm.dll
NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.
Current Java thread:
at org.lwjgl.openal.ALC.getIntegerv(Native Method)
at com.shavenpuppy.jglib.openal.AL.init(AL.java:149)
at org.lwjgl.openal.BaseAL.create(BaseAL.java:81)
at com.shavenpuppy.jglib.openal.AL.(AL.java:122)
at xap.Game.init(Game.java:386)
at xap.Game.main(Game.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
…
cuz it’s buggy. i have to clear it’s cache manually to get the newes versions (therefore i have to d/l other stuff again and again…)
and i’m not 24/7 online… it’s way too expensive here - therefore i prefer zips wich i can d/l with a d/l-manager.
webstart is ok for stuff <1mb (i’m usually usin a single isdn line (64k up/down))
I never had to clear the webstart cache myself. In some odd occasions it checks for a newer version the 2nd time you start a game but that’s basically it as far as I know.
Would you like web start if you weren’t having the problems you’re having?
If you do, you should submit a bug report.
Cheers,
Erik
Aargh, “You need a openGL compatible videocard…”.
I do.
Ah well, let’s wait for a newer version. Strange that it works on an intel videocard, but not on my gf4.
Greetings,
Erik
Fixed it. Blame Brian Patched version is available now.
Or get the patched lwjgl.dll and unzip it over the original distribution. Webstart version’s fixed too. Don’t forget you need to run it twice for some unknown reason
Cas