Albion is a graphical, party-based Roguelike with an emphasis on exploration and tactical combat.
http://www.triangularpixels.com/Albion/Images/v0.1/Combat.png
http://www.triangularpixels.com/Albion/Images/v0.1/Adventurers.png
http://www.triangularpixels.com/Albion/Images/v0.1/Fireball.png
As a bit of an experiment I’m going to embrace the roguelike tradition of “release early, release often”, rather than waiting until I’ve got a finished game before unveiling it. I started this in August, but there’s been a few false starts so it’s taken a while to get to this point.
At the moment you can explore with your party and attack the numerous imps that are out to get you. Find the stairs in the level to delve deeper into the next dungeon level. Your party consists of a swordsman, an archer and a mage (who can both attack with fireballs and heal allies). Maps are procedurally generated and there’s no end - you just keep going until your entire party is dead.
General feedback is welcome, but at the moment I’m particularly interested in technical problems (and framerate), and what people think of the controls.
Thanks.