Mix between Worms and SpaceInvaders. Let me know if you like it and / or any ideas for improvement thanks
Good game but I don’t like the title…
Agreed; I am very ambivalent about the title. Can’t really come up with a better one… I will rebrand it to “Air Attack” - if someone else has a better suggestion I am all ear
Think about the international context. 10 french soldiers have been killed in Afghanistan recently, using such a title now is a bit unsuitable, improper, it can be seen as a provocation, I assume that is not what you want.
Do you plan to release the source code one day?
Thanks for your good feedback; I renamed it “Air Attack The Game”. I still consider the game a beta version; after having matured for a a few months I might release the source code if there is interest for that.
I can’t play because it’s Java 1.6 which will never be released for this computer. Can you release a 1.5 version?
Use soylatte if possible:
http://landonf.bikemonkey.org/static/soylatte/
The OpenJDK 1.6 will be released for 32-bits Mac, I don’t know when exactly.
Thank you for renaming your game. The source code might interest a lot of beginners in Java game programming, a friend of mine has created a sort of wiki with a lot of source code in order to give them some bases to start. Let us not forget that even TUER wouldn’t exist without Vincent Stahl’s decision of releasing the source code of Art Attack under GPL license some years ago. I will test your beta and don’t hesitate to ask for help if required.
I installed SoyLatte but it doesn’t seem to work.
Wasn’t aware of the Java 1.6 requirement. Don’t think I need to use any Java 1.6 - I am away from my development environment for a few days but will look at it later this week. Did it tell you anything about which features where failing on 1.5?
Anyone knows of some big sites promoting Casual, Web-accessible Java games? I know of a few that have flash games. But none that do Java. I think Java has the potential for much deeper games than Flash and I am sure there are a lot of good, fun, casual games out there that people would enjoy spending a few minutes playing.
It’s specifically because you compile it with JRE 1.6 and your JNLP file says it needs 1.6+. Change that and I can use it.
I can help you to promote your game as I did for some other authors. You can put your game here for example:
www.javagametome.com
www.randomthoughts.net
http://apps.facebook.com/freegamingfoundation (on Facebook, open source game only)
www.pepere.org (only if your game is tiny)
www.happypenguin.org (only for games that work on Linux too, that is your case)
The FGF players’ portal will have a web version that doesn’t require to be on Facebook in a near future (if the authors are really interested in it), I advice you to put your game on it when it is ready. If you want, give me the textual description you want to use for your game and I put it on between 10 and 30 websites, I have to do it for some other games too.
OK that sounds great! Will look into that when I think the game is ready.
One question I would like to have some light shed on: The plane and chopper in the current version of the game are borrowed from another game. Even though it is a strictly non-commercial hobby game I am making I guess it could still be a copyright problem if the game got spread to the general public? The sound effects I also found online. I wasn’t able to find any copyright notices there though - so feel pretty safe about them. Does anyone have any input to that?
Changed the JNLP so it now runs under Java 1.5.
It is illegal, sorry. If there is no copyright, by default, it is considered as with a copyright except if there is an explicit “copyleft”, another member of www.java-gaming.org gave me the name of the law, I’ve forgotten it. Try to find explicit free open source contents. It reminds me that I have to use explicitly the Artistic License 2.0 for my artistic contents to be compatible with the GPL license.
Nice idea - I like it. As others already said: The old title wasn’t very nice. It’s good that you renamed it.
The only suggestion I have is to add better graphics for the soldier.
I love the soldier!! My first pathetic attempt at doing graphics… I think I need some help; if anyone should desire to redo my graphics you are very welcome. Otherwise I will have to look into a graphics class or something… but you are right - I have a long way to go
- thanks for renaming the thread; I wondered if there was a way to do that:-)
No problem on the rename
I just ran it with 1.6 on a very modern computer, and its framerate is awful, especially when a plane blows up.
MacBook Pro
2.4 ghz Intel Core 2 Duo
2 GB RAM
Java 1.6
Safari browser (but ran it via JNLP).