Age of Conquest IV - Risk-like Strategy Game

I started work on Age of Conquest IV (Risk-like turn-based strategy game), i.e. start with the concept graphics. ;D

I wonder which of the graphics are most fitting? Which one would you prefer: A, B or C? A combination thereof? I generally like the water/overall colors in C but they 3D coastline in A/B is very nice as well.

I really like A (Vibrant colors, 3D coastline), and C’s gui.

It was a hard decision because all of the options are so good. I’m excited for this development!

Definitely A for colour, C for UI. Looks great!

Cheers,

Kev

Agreed A for color/style, C for UI

As previous posters: A is definitely the nicest for the terrain/icons, C has the better UI I think.

Yep, A for style, C for GUI.

The ground could be a little deeper green. Made quick photoshopping, hope you don’t mind. :slight_smile:

http://dl.dropboxusercontent.com/s/34fmjtf43t1ijwa/moregreen.jpg

It’s a really good art ;D
Good Work :point:

Am I the only one who prefers A’s ui? :stuck_out_tongue:
In general I prefer A all together :slight_smile:
Nice looking!

Thanks for the feedback so far guys! ;D

Looks like A is the winner in regards to map! I wonder about the water color however! I like the water color in C. What’s your guys take?

So small difference, but A wins the price.

A looks the best indeed, but I think that is because the water is varied (it is not as plain as in B/C).
There are 2 colors mixing in A (which makes it different from the water in B), but its a little dark.
If you mix another (somewhat more blue/dark) color through C like you did in A, it may be looking great.