Hi, looking for some advice. As part of a project im working on i have decided to incorporate some kind of multiplayer functionality into a game i have created. As it stands i have a checkers game, it took a while but eventually i got over a lot of the problems i was having and at the moment it allows 2 people to play one another provided they are on the same machine.
What im looking for advice on is the ‘best’ way to go about making this playable by people at 2 different locations. The game itself is in applet, purely out of habit so my first inclination was to have it on a webpage where the 2 players could connect to it.
I assume another method of doing it would be to have it as an application and have it running either on one of the players machines by which the opponent connects via IP or to have a kind of central server where both players can connect to it.
The solution does not have to be elegant, just something that wouldnt be too difficult to pull off. I guess there is no ‘best method’ to this, just looking for some advice from people who have hopefully done something similar to this before.
Since this isnt the main focus of my project i am not much concerned with performance issues or such, something simple would be great as this is my first experience of doing anything such as this.