I am currently creating a Java online/networking version of Scrabble. I’ve been researching into the best way to transfer data however i’ve decieded to ask for the best advice on here
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what would be the most efficient techinque for communicating over a network bearing in mind small amounts of data are going to be sent (nothing complicated) (between two computers not any more)
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I’m completely clueless regarding security, what methods would i be able to use (preferably in conjunction with my first question) to apply simple yet effective security to the data being sent
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finally would it then be possible to include support for more than two players (keeping in mind the techniques suggested in q1 and 2
Many thanks for your time guys
tom