Advice for Game Designers

Already have it :slight_smile: that’s why I said ā€œanotherā€. More is better. My fav is cokeandcode and zetcode.

Right now I’m interested in game-play mechanics. E.g., how the animation loop, game loop, turns, etc. are done. I would be interested in seeing a demo and then that might trigger more specific questions. It’s Angelband right?

Yes. Angelband’s seriously a demo where you can walk and open a door, so I don’t know what you could learn from it at this point. There MUST be better sources of information. I think I will create another thread and try to post some links that my be useful to some people.

I think my map editor’s nifty, but that’s just my opinion.

However, I do plan to post the source code at some point in the near future. I’m cleaning it up now but will probably implement dialogue before actually uploading it. It shouldn’t take long if I can actually find time to work on it.

One problem with the code is going to be that it includes my own widget system. It even includes a couple packages of utility classes that essentially duplicate functionality java.util and other packages provided by Oracle. So my code is sort of like a whole library of crap that happens to contain some files that are relevant to the actual game.