No one could help me on another post but here we go:
If anyone can help with this code I basically started with adding the Spooky class like I say then went to the top of the code and got stuck on the getContentPane which isn’t allowing me to add 2 lines of that to add 2 of the shapes to animated…
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class test extends JFrame {
public Gunman g = new Gunman();
public Spooky j = new Spooky();
public static void main(String[] args) {
test t = new test();
t.setSize(800, 600);
t.setVisible(true);
t.getContentPane().add(t.g);
t.setBackground(Color.DARK_GRAY);
while (true) {
t.g.x = t.g.x + 1;
t.g.y = t.g.y + 1;
t.repaint();
try {
Thread.sleep(50);
} catch (InterruptedException e) {
}
}
}
public void paintComponent(Graphics g) {
g.clearRect(0, 0, 800, 600);
}
}
class Gunman extends JComponent {
// private static final long serialVersionUID = 1L;
public int x = 20;
public int y = 20;
public int width = 20;
public int height = 20;
public void paintComponent(Graphics g) {
g.setColor(Color.blue);
g.fillRect(x, y, width, height);
}
}
class Spooky extends JComponent {
public int x = 30;
public int y = 30;
public int width = 40;
public int height = 50;
public void paintComponent(Graphics g) {
g.setColor(Color.RED);
g.fillOval(x, y, width, height);
}
}
---- ORIGINAL CODE ----
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class Test extends JFrame {
public Gunman g = new Gunman();
public static void main( String[] args ) {
Test t = new Test();
t.setSize( 800, 600 );
t.setVisible( true );
t.getContentPane().add( t.g );
while ( true ) {
t.g.x = t.g.x + 1;
t.g.y = t.g.y + 1;
t.repaint();
try {
Thread.sleep( 100 );
} catch ( InterruptedException e ) {
}
}
}
public void paintComponent( Graphics g ) {
g.clearRect( 0, 0, 800, 600 );
}
}
class Gunman extends JComponent {
private static final long serialVersionUID = 1L;
public int x = 10;
public int y = 10;
public int width = 8;
public int height = 10;
public void paintComponent( Graphics g ) {
g.setColor( Color.red );
g.fillRect( x, y, width, height );
}
}
^^ You should see where I was going with it
Apologies for posting simular on another topic I made but I didn’t get any response on that reply. I’ve learned a hell of a lot though from you people over the last week with helpful links, I’m glad I’ve joined!