Hi, I have a scenegraph that has a Foreground node in it like this:
Root branchgroup > Foreground Node > BranchGroup > Shape3D with Geometry.
Adding it to the scenegraph causes a Bus error. It doesn’t matter if I’m using View.FIXED_POSITION or just VIEW.NORMAL. When the app starts, everything loads fine, and I see the first frame just fine (actually, it says FPS 2, so probably the second or third frame), even the geometry in the forground node, but then instantly it crashes with an exception or anything, just a Bus error.
I even commented out the code that moves the view, it still crashes. Help? This is an essential piece to my game. :’(