anyone got normal mapping working on models? how
did u add one to the shape?
arr me a muppet its durrr
found it… waving at me as
always. ;D
How did you do it?
Do we mean the same when saying “Normal Mapping”?
AFAIK the normal mapping I mean is a second texture. On the polygon with the 1st texture each texel of the 2nd texture is actually a normal vector being applied via pixel shader…
JCD demos had it…