Hello. I’ve been programming Java for 5+ years. Mostly low level and student stuff. I’ve made a Parcheesi Game and a Side Scroller. I took a computer graphics class in OpenGl and am thinking about starting a 3D game. I was thinking of doing a game like KOTOR (Knights of the Old Republic). Obviously not as long or with as good graphics to start. I would like to stay with Java, but I’ve read that C++ is the industry standard and this is a game I would like to put on my resume. I was planning on focusing on procedurally creating quests that would tie into the main quest. I was wondering if my java implementation would be fast enough to maintain a pretty hefty background processing. I was planning on using SQLite for the local storage (and MySQL if it ever goes co-op), JOGL, JOAL, and LUA.
Convince me that doing this Java implementation is feasible and a good idea, and I shouldn’t jump ship and use C++. Go!
