Acceleration question

Is there any way I could do hardware-accelerated image resizing and/or rotation?

Thanks.

If you enable the openGL pipeline those operations are accelerated. By “accelerated” I mean “it ran pretty fast on my computer” whereas it didn’t before, so maybe it was just magic.

In mustang you can also use the Direct3D pipeline on windws (enabled by default for full screen mode since
a couple of builds ago). For the windowed mode you’ll need to set the property
-Dsun.java2d.d3d=true .(or =True for verbose mode)

Thanks,
Dmitri
Java2D Team