I had a crazy idea a few days ago and am looking for some feedback. Does the following sound plausible and do you think it would succeed?:
Suppose a game were created for the cell phone that leveraged built in GPS and a data connection to the internet. Using these technologies, a virtual world could be built upon reality. So, for example, there could be these powerful creatures from another dimension that have descended upon a city like New York and are bent on destroying it. Agents (people with cell phones) can be equipped with tools to detect and battle these creatures by loading the game on their phone. The game then uses GPS data to provide a geospacial game layer mapped to their actual coordinates in the city. For example, Central Park could harbor one kind of monster while Manhattan harbors others. Players would load different “tools” to detect and battle the monsters. One tool might serve as a proximity detector. Another might show the weakness of different monsters. A third might give a defense bonus to everyone in a 50ft radius. By sharing their Agent IDs, players could group up and experience a synergistic effect by linking their tools together, thus fostering collaborative play. Furthermore, players could trap the creatures they battle for domestication and battle. A competitive element could be introduced where players could battle each other for sport. The essential idea here is a geospacial MMPRPG, played in realtime in the real world.
So could this work or am I just crazy?