A lot of ArrayLists. Is this good style?

Hello :slight_smile:

Everytime I start coding a game I tend to use lots of ArrayLists, for example when I want to store entities. I iterate through them to check for collisions. Is this a good way to implement a game… consisting of arraylists?

How do you handle entities and so on?

I would appreciate any tipps.
THanks :wink: