Thanks for all the feedback.
First off, sorry I missed one “applet” in my first post. As I said, I am a bit burnt out after few hours of sleep last weeks trying to get this site into a state that I could show you. I most definitely meant that there is no java APPLET portal (name of the thread), in the same way that there are many, many flash portals. Basically I don’t know of any site such as games4j.com and I think there is a need for it. I just want java game applet indie devs to have the same options as flash devs do.
I really like Java Game Tome and the rest, and I think we can work well together. G4Js target-group is casual online gamers that fly around the usual flash sites. People wanting some good instant entertainment (probably not caring what platform that brings it) without hassle of downloading anything. JGT is maybe more towards java savvy less casual gamers, even though it is quite open to most anybody that wants’ to play java games. There is obviously some overlap between the sites, and one person can belong in both target groups, so I think a link exchange between the sites could work really well, and both sites could benefit from that.
I do recognize, respect and appreciate all the other java sites out there. The goal is not to compete with other java portals, but the goal is to have a great portal where I can deploy my applets in a similar way as flash devs can, and stand a chance of earning a few cents. I have noted that Gouessej thinks it is enough of java game portals as it is and I hope we can leave it at that.
Ehh… Didn‘t you abandon work on JGT? Anway the reason is above, and in my first post.
Any applet game with any license is welcome on the site. I am in fact using some framework that should make it easy to convert 4K type games to flashy(the good flashy) games fairly easy. I plan to release that to Open Source soon, as well as a fairly open game(-ish) thing that could work as a good starter for a community project. But before you get exited and submit a game I can also say that the site is profit driven, and the goal is to generate enough money to employ myself, quickly followed by world domination, getting richer than Mr Gates, buy MS and Oracle and make Java a gaming platform, and Xbox 720 to run on JVM and nothing else. Well, sort of, but in all honesty I think it will be good to have a commercial java game site, that could spend some money in marketing at some point. This is all very early, so I don’t know how realistic any of this is.
Good point, and I am thinking about it, but it is important that the site is very easily accessible to casual gamers (web 2.0-ish, rating, feedback and highscores are for them as well). A separate section could be a very good option if people want that, but that will come a little bit later (long todo-list and all that).
If anyone gets upset reading what I have written, then it is probably just me not being clear enough, because of lack of sleep, and there is no reason to get upset. I am only trying to create a site that will be a great site for indie casual game devs! 8)


Some obviously think this no good, but I really think this will be good for us java indies.