A great OpenGL 2D tutorial

I don’t know much, but using opengl and LWJGL is recommended by people. Instead of going lwjgl focused I guess I should learn opengl because opengl already covers lwjgl.
I don’t know, maybe I should just learn LWJGL first.
Can you give some advice on which one I should do and suggest a good tutorial? I looked at this java opengl 2d but the links are broken.

I rather recommend learning LibGDX. LWJGL wraps OpenGL (java bindings - JOGL) and some other libs (OpenAL). LibGDX is a gamedev framework that uses LWJGL under the hood.

So in case of complexity it looks like this:

I was wanting to use android studio and they use libGdx usually with android studio. I think I’ll use that, thank you. Is there a tutorial you recommend?

I was learning it a long time ago, so I don’t have any fresh tutorials. Try checking official website and github wiki https://github.com/libgdx/libgdx/wiki

I’ve found it useful.


libgdx is great wiki. I like their in-depth explanations.
p.s. If you get to the point of working with sprites, here is a great resource with freebies https://retrostylegames.com/art-portfolio/freebies/