A few TinySound questions...

I’m using TinySound and I’m quite impressed with it. I just play sounds rather than music in my games. At the moment I have a Volume variable in my code and then apply it to the volume required for each sound to get the volume required ie

MySound.play( GlobalVolume * volumeForSound )

Is there a better way? I read about a setVolume method but I can’t find it, at least not with sounds.

If I change the GlobalVolume to 0 then I expected the game to be silent but it’s just quieter - how do I turn off the sound?

I’m also trying to pan the sound between the left and right speakers by setting a pan value between -1 and 1 but I don’t hear any real difference. Am I doing something wrong?

MySound.play( volume, pan )

Is there a simple tutorial any where about this stuff? The code is very well written but I can’t find any any documentation.