Hi,
I just release a new version of 3DzzD API, you can view a demo online there :
http://dzzd.net/demo/3DzzDAPI01A/
EDIT: new version: http://dzzd.net/demo/3DzzDAPI02A/
for slower computer use:
http://dzzd.net/demo/3DzzDAPI01A/indexSmall.htm
EDIT: new version: http://dzzd.net/demo/3DzzDAPI02A/indexSmall.htm
the current api and documentation including this demo source code can be downloaded there:
http://dzzd.net/demo/3DzzDAPI01A/3DzzD.zip
EDIT:new version: http://dzzd.net/demo/3DzzDAPI02A/3DzzD.zip
those interfaces have been activated:
IHeightMap : heightmap
IURLHeightMap : remote heightmap loader
IHeightMap3D : heighmap tesselator
ISolidSphere3D : collision engine object
ISolidSphere3DResult : collision engine object result
IScene3DObjectAnimator : 3ds keyframer player
IScene3DRender : merge a Scene3D, a Render3D and an IScene3DRenderCallback (autorender Scene with Render and call IScene3DRender event), note that scene3d and render3d can still be used in standalone, for example : you may only use Scene3D in a server side game
other improvments:
- some visual bug have been corrected
- scene management and rendering is now fully separated.
- 3ds loader have been improved to load animation that can be now easily read by IScene3DObjectAnimator.
- and so much that I cant remenber…
demo screenshots: