3ds to m3g

Does anybody noticed any rendering issues when loading a m3g file (created with 3DS max 7 trial version)?
???
I have an object with a lot of vertex and when I load it from my mobile application, some polygone are getting ‘crazy’.
Is it the 3ds max converter? is it the size of the object? is it the number of polygon?

I have the same issue with a simple sphere. The rendering is weird on the mobile, it doesn’t look like a sphere…

Franck

I found the issue.
If someone is interested, let me know

[quote]I found the issue.
If someone is interested, let me know
[/quote]
Yes tell us … I had to resize my scene before exporting too