Hello.
I DESPERATELY need a way to load and draw 3ds files using JOGL. I’ve searched this entire forum, and the only three threads that aparently could solve my problem are unavailable…
I don’t want to use JID ou XITH or any other API, just plain JOGL.
I’ve tried to extract from the APIs above the classes to load and draw the 3ds files, but it is way too difficult to separate what I need…
Or else, do you sugest me to change the 3ds files to some other format? Is it easier to make my own 3ds loader and drawer based on C++ code (I didn’t wat to do it, but if there isn’t another way…)
CAN ANYONE HELP ME??? I NEED TO LOAD AND DRAW 3D MODELS IN MY JOGL PROGRAM!!!