Hi, I’m trying to use the 3DS loader package provided by:
http://games.swizel-studios.com/
Anyone have experience using this package?
It seems that when I load a 3DS file using
scene = new Scene3ds(new FileInputStream(“data\skeleton.3ds”));
The system.out keeps getting sent numbers which I
guesstimate to be framerates.
Is there a way to turn that off?
Right now I added a call:
System.setOut(new PrintStream(new ByteArrayOutputStream()));
Really stupid hack…

