I’m trying to display a 3D surface based on an arbitrary list of 3D points (kind of like having the points in 3D space, then dropping a blanket down from the Z direction such that the surface lies on top of all the points). No holes or anything like that - I just want to view how the surface looks.
Although this would seem like a very common thing, Ive not found anything in Java 3D or JOGl to just take these points and display it.
Is there a way to do this easily in Java 3D and/or JOGL?
Do I have to convert these points into triangles (in a 3D space) in order to display the surface using one of the many algorithms out there (Delaunay etc.)?
If so, is there a point cloud --> triangle mesh algorithm built in to Java 3D and/or JOGL, or do you know of a Java implementation of one?
Any pointers/suggestions appreciated.
