3d textures support ?

Hi all,

I’m presently attempting a port of my game from J3D to Xith3D+JOGL. Polys that should show as, well, 3D-textured appear completely white.

This might be a Xith3D thing, but first I want to check at your level. Are 3D textures (as they were implemented in J3D) supported right now in JOGL ??

BK

AFAIK, there is a support for related functions (at least glTexImage3D, glTexSubImage3D and glCopyTexSubImage3D).

You are right, this is a problem of Xith3D - 3D textures are just not implemented in Xith3D right now. If you give an example that uses 3D textures in Java3D, I can add implementation of 3D textures to Xith3D, so it will work.

Yuri

P.S. I believe this thread should be in Xith3D forum

3D texture support is highly dependent on hardware. First check for the appropriate extension and/or OpenGL version is available. We use 3D textures quite a lot in our Aviatrix3D scene graph combined with Shaders so we know it works well.