3d Studio Max

I am new to java and am not looking for code right here. I am just wondering a few things about java.

  1. Can I import images (characters) that I make in 3d Studio Max and use them in a game?

  2. Is java powerfull enough to make games such as Couter Strike, Swat, etc?

  3. Is there websites that have good tutorials on Java 1.4 game programming (2d or 3d)?

In short… yes, yes and yes!

http://www.java-gaming.org/ is a great site as are the following sites, there are of course many more!

http://chman-area.tuxfamily.org/
http://java-game-lib.sourceforge.net/
http://web.hypersurf.com/~sully/OpenGL/DemoBox.html

The contributors and owners of these sites can be found in these forums on a regular basis.

Regards,

Andy.

Thanks for your quick reply! I am exited to explore the world of game programming. Right now, I program windows applications and websites and am exited to learn something completely new!

From a java3D point of view you can certainly load files from pretty much any format into j3d very easily, it is certainly capable of the CS standard of game and a lot more besides.

Unfortunately althought there is a supportive and helpful community both here and on the java3d-interest mailing list there aren’t that many gaming-oriented tutorials around the place. There are a lot to get you started but after that it is currently a bit of a case of “you and the javadocs”.

No harm in downloading the tutorial and API from the sun site and seeing if it suits you, though.

if you decide to use directly opengl and not scene graph api
like java3d, i suggest lwjgl
for great opengl tutorial’s head to
http://nehe.gamedev.net

and java port’s of the tutorial’s can be found on http://chman-area.tuxfamily.org/

and if plan to use java3d one place to visit is
http://www.j3d.org/

j3d.org got’s some ready made model loader,not sure if there’s format you want/need.

chman’s tutorial:Model Loading has MilkShape3D loader.
MS3D is one good editor,plus has good converting feature’s you can easily load 3DMax model and convert it to MS3D Model.