3D Stereo Sound

Hi, I’m making a 3D game, and I’m about to code the sound system.

I know how to make sound quieter as it is farther away, but I’m not sure how to make it different volumes for different speakers.

Any thoughts? Am I just a newbie, and this is a long-known fact?

Instead of using JavaSound, look into the “LWJGL” and “JOAL” forums for information on how to do this.