Alright, so I happen to need a 3d placement tool that can load .obj files (I can supply a OBJ loader to you) and basically allows me to put like enemies, and other models on a level model. It needs to export into a xml file like this:
<level bgm="data/audio/Promises_Delivered_full_mix.ogg" draw-distance="600" >
<fog r="0" g="2" b="5" density="0.190" length="0.095" />
<scale x="30" y="23" z ="30" />
<model name="data/levels/models/ntest.obj" x="0" y="0" z="0"/>
<model name="data/levels/models/stest.obj" x="25" y="0" z="25"/>
<colmodel name="data/levels/models/ntest.obj" x="0" y="0" z="0"/>
<colmodel name="data/levels/models/stest.obj" x="25" y="0.1" z="25"/>
<light x="250" y="-200" z="250" ambr="1" ambg="0" ambb="0" difr="1" difg="0" difb="0" />
<light x="150" y="-200" z="150" ambr="0" ambg="1" ambb="0" difr="0" difg="1" difb="0" />
<light x="0" y="-200" z="0" ambr="0" ambg="0" ambb="1" difr="0" difg="0" difb="1" />
<player x="200" y="-200" z="200" a="0" />
<enemy x="0" y="-500" z="0" t="2" />
<enemy x="1000" y="-500" z="100" t="2" />
</level>
I’m willing to help with development, and put $50 towards someone being a full time coder on this.
I realize that $50 isn’t the best amount, but I don’t have a lot of money these days.
So anyone interested?