3D simple placement tool needed: Willing to put $50 towards one being made

Alright, so I happen to need a 3d placement tool that can load .obj files (I can supply a OBJ loader to you) and basically allows me to put like enemies, and other models on a level model. It needs to export into a xml file like this:

<level bgm="data/audio/Promises_Delivered_full_mix.ogg" draw-distance="600" >
	<fog r="0" g="2" b="5" density="0.190" length="0.095" />
	<scale x="30" y="23" z ="30" />
	
	<model name="data/levels/models/ntest.obj" x="0" y="0" z="0"/>
	<model name="data/levels/models/stest.obj" x="25" y="0" z="25"/>
	
	<colmodel name="data/levels/models/ntest.obj" x="0" y="0" z="0"/>
	<colmodel name="data/levels/models/stest.obj" x="25" y="0.1" z="25"/>
	
	<light x="250" y="-200" z="250" ambr="1" ambg="0" ambb="0" difr="1" difg="0" difb="0" />
	<light x="150" y="-200" z="150" ambr="0" ambg="1" ambb="0" difr="0" difg="1" difb="0" />
	<light x="0" y="-200" z="0" ambr="0" ambg="0" ambb="1" difr="0" difg="0" difb="1" />
	
	<player x="200" y="-200" z="200" a="0" />
	
	<enemy x="0" y="-500" z="0" t="2" />
	<enemy x="1000" y="-500" z="100" t="2" />
</level>

I’m willing to help with development, and put $50 towards someone being a full time coder on this.
I realize that $50 isn’t the best amount, but I don’t have a lot of money these days.

So anyone interested?

If you can read the .obj files, isn’t the rest trivial?

You just need an XML parser.

Well, I’m a lot more worried about item management, the GUI, and most of all the camera. I can’t make a camera nearly as good as say Blender, and have no idea how I’d work a 3d selector.

Then why do you ask for help to make this tool?
It has nothing to do with your problem.

What do you mean it has nothing to do with my problem? I don’t understand, sorry.

You’re asking for a tool that puts the player, enemies etc. onto a level.

You say you’re worried about how to make a camera, 3d selector, item management, and gui.

Two different problems.
It’s hard to tell what you’re asking for.

How could I make such a tool without a camera, gui, and item management?

You’re pretty much asking for Unity3D.

Perhaps you could use Blender or another 3D program and export the information, then run it through a translator to produce clean JSON or XML.

EDIT: It would probably be fairly easy to write a Blender script that just spits out JSON/XML containing the positions of different objects.

You can’t, which is why you should get help with that first, THEN worry about this tool.

And the chances are that this tool will require you to refactor some of the code you made for the Item management etc, so in the end it’s better to make this yourself.

Then you can pay yourself $50.

How could you make a game without those, or will that be another $50? :stuck_out_tongue:

BTW: You wont get far with $50.

It’s more than you’ll earn doing another job for the same time earning minimum wage.