Are there libraries for other 3D primitives such as cones, spheres, cylinders, etc in Xith3D?
If no one minds, I’d like to make a primitive package for Xith3D producing Torii, Spheres, Cylinders, Cones, Boxes etc 
Some of simplest primitives (at least Sphere) you can find in com.xith3d.TestUtils.
Anyway, primitive package will be great.
Yuri
[quote]Some of simplest primitives (at least Sphere) you can find in com.xith3d.TestUtils.
Anyway, primitive package will be great.
Yuri
[/quote]
That must be a library that I don’t have because I con’t have anything called com.xith3d.TestUtils in the latest CVS drop off the site. The only primitive in the source tree is Cube 
com.xith3d.test.TestUtils
[quote]I con’t have anything called com.xith3d.TestUtils in the latest CVS drop off the site
[/quote]
Sorry - was a typo. Correct class name is of course com.xith3d.test.TestUtils.
Sphere can be created with something like
Appearance a = new Appearance();
Shape3D sph = new Shape3D(TestUtils.createSphere(1.0f, 80), a);
Yuri
[quote]If no one minds, I’d like to make a primitive package for Xith3D producing Torii, Spheres, Cylinders, Cones, Boxes etc 
[/quote]
I wouldn’t mind at all 
Infact that would be a great idea.
Will.
Much appreciated. Pretty much all we need to do is wrap these method calls as primitive classes and sit them in utils. JCD, lemme know if you’ve got this or want me to knock it out.
I got it 
Well actually I have to back off of it since I realized that I have tons to do :o
Sorry about dat
I’ll get it. I’ll do a quickie by just wrapping the primitives defined by TestUtils and then we can go through and optimize them and create new ones later.
Just wondering if you guys have put together a package to create 3D primitives?
Not that it’s too dificult, but it could save me some time now.
cheers.
Got wrapped up with some plumbing for JOGL, OSX, and LWJGL. As soon as that’s done the first priority is primitives 