I have GPU animation skinning working however the resulting effects are so strange. I’ve figured that i need to flip some axis’s or something but I’m not sure which. I’ve tried just about every combo!
Please help me out? Any clues?
I ported this code: http://3dgep.com/gpu-skinning-of-md5-models-in-opengl-and-cg/
Heres what it looks like:
This is what the animation should be like:
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