3D code

Hey, im looking for some code to start a 3D code, ive looked around but i still cant find any :frowning: I would like any help

That doesn’t help anyone help you. We need to know stuff like what library are you using.

im not using any library, im basically running off of the basic java libs and i have lwjgl. but if u want I can add other libs. And sorry, im new to this site :stuck_out_tongue:

Well if you have LWJGL, then your first step would be to learn OpenGL. Start here for example. Good luck! :slight_smile:


import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.GraphicsConfiguration;
import java.awt.Label;

import javax.media.j3d.Appearance;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.PolygonAttributes;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3f;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.behaviors.vp.OrbitBehavior;
import com.sun.j3d.utils.geometry.Box;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.geometry.Sphere;
import com.sun.j3d.utils.universe.SimpleUniverse;
import com.sun.j3d.utils.universe.ViewingPlatform;

public class WindowDisplay extends Applet {

	private ViewingPlatform ourView;
	private OrbitBehavior B;

	public WindowDisplay() {
		BranchGroup group = new BranchGroup();
		setLayout(new BorderLayout());
		PolygonAttributes attr1 = new PolygonAttributes(
				PolygonAttributes.POLYGON_LINE, PolygonAttributes.CULL_FRONT,
				0.0f);
		PolygonAttributes attr2 = new PolygonAttributes(
				PolygonAttributes.POLYGON_POINT, PolygonAttributes.CULL_FRONT,
				0.0f);
		GraphicsConfiguration config =
		SimpleUniverse.getPreferredConfiguration();
		Canvas3D canvas = new Canvas3D(config);
		add("North", new Label("This is the top"));
		add("Center", canvas);
		add("South", new Label("This is the bottom"));
		SimpleUniverse universe = new SimpleUniverse(canvas);
		//second cube		
		// Create a red light that shines for 100m from the origin
		Color3f light1Color = new Color3f(1.8f, 0.1f, 0.1f);
		BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
		Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f);
		DirectionalLight light1 = new DirectionalLight(light1Color, light1Direction);
		light1.setInfluencingBounds(bounds);
		group.addChild(light1);
		//first 
		Appearance appearance = new Appearance();
		appearance.setPolygonAttributes(attr1);
		//com.sun.j3d.utils.geometry.Box
		group.addChild(new Sphere(0.4F,appearance));
		// look towards the ball
		ourView = universe.getViewingPlatform();
		ourView.setNominalViewingTransform();
		B = new OrbitBehavior(canvas);
		B.setSchedulingBounds(bounds);
		ourView.setViewPlatformBehavior(B);
		universe.addBranchGraph(group);
	}

	public static void main(String[] args) {
		WindowDisplay demo = new WindowDisplay();
		new MainFrame(demo, 400, 400);
	}
}

Mate, use [ code] [ /code], or pastebin please :slight_smile: