3D - Animation ??

Could someone give me some simple examples about animation of object in LWJGL. Thanks!!!

What do you mean? An animated 3d model modeled in some external tool, or animated primitives (spheres, cylinders, …) in openGL?

I mean an animated 3D model. Just give a simple example that shows how it works. Thanks!

Ufff, supermango, there is no so “simple” example of it. I just coded an animated milkshape model, and that part of engine consists of 5-6 classes… So, it’s not imposible, but sure it’s not an easy taks. First you have to learn how to import and render some model, and then your next step is to animate it. On this forum somewhere you have .3ds and milkshape importer, I think. So try these first. I would like to help you, but my code is BIG and not user-friendly for begginer especially…