Dear All,
I’ve just added another chapter about JInput to theKiller Game Programming in Java website at http://fivedots.coe.psu.ac.th/~ad/jg/
It’s Chapter N12. Game Pad Grabbers, located in the Non-standard Input Devices section about 3/4’s of the way down the page.
The example uses JInput to read data from a game pad with 2 sticks, a hat and 12 buttons, to drive a pair of articulated arms around a Java 3D scene.
Comments are appreciated.
- Andrew