I have been reading through this article ( http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ ) on how to make a polygon map generation but i have no idea how to even go about doing this, any suggestions?
The way i want my map format to be saves is each pixie will be a tile in the game based on its hex value (Would be converted to a .data file in the future)