I notice that the most recent version of Phys2d is from 2008. Are there any 2d physics engines which are being actively developed?
I think JBox2D is pretty much what everyone uses now, and I’m pretty sure that it’s actively developed (I’m new to Java Development, so I could be wrong.)
The most popular physics engine is JBullet, which is a port of the Bullet engine to Java, made by our very own jezek2
Isn’t JBullet for 3D? Or is it both?
JBullet can be used for 2D but after talking to jezek2, he said you’re better off with JBox2D for pure 2D physics.
Libgdx have native wrapper for latest box2d. It’s fastest and maintained.
Thanks for the feedback. I’ll check out jbox2d and the libgdx native wrapper.