2D Physics engine and tutorial for the engine?

Im using slick for a game engine right now, and I need a physics engine that works well with it, anyone have a link for an engine and a tutorial for it?

two of the heavy weight for this are:

http://www.cokeandcode.com/phys2d/ (by the author of slick)

http://jbullet.advel.cz/ (suppose to be faster)

sorry, but my main purpose of this was to get an engine WITH a tutorial. I’ve come across phys2d many times, and thats what i’ve been intending to use, but i cant find a basic tutorial no matter where i look. any links i find end up being broken -.-

Phys2d is a Java port of C code. There are tutorials for Phys2d, which shouldn’t be too different from the Java version.

http://www.google.com/search?hl=en&q=phys2d+tutorial

Further, all the code of the demos should be available on the slick website.

alright, ill look into them then. I thought itd be too different to go off of a C tutorial. Thanks for the help. I’ll report back if i get stuck with something.