Hi
My employer sells a Java 2D based game into the education market. I’m getting rather a lot of reports from customers of really slow performance in our app after upgrading to Java 6. It appears the frame rate is more than halved. Running in Java 5 it seems all is ok.
I haven’t been able to collect much data on the situation yet, but it seems one common thread may be Intel or SIS graphics hardware, although this is based on feedback from about 5 of the many cases I have.
I wasn’t able to find anything obviously relevant in the Java bug database. Is anyone else aware of a problem? Why would it run fine in Java 5 but not in Java 6 where in all other cases we’ve found performance to be much much better?
Our app uses Full Screen Exclusive mode, a BufferStrategy with 2 buffers, and the problem has been reported on Windows XP only at the moment.
Cheers