well i’ve been messing around with the lwjgl, i have to say its very nice, space invader example is ace, i was just trying to get a background from my sprites flying around a black canvas.
how and what is the best way to achieve this, i was thinking like to have a grid of quads all over with textures to create a map, or maybe have an extreamly large quad the size of the level with a massive bitmap stuck to it?
not sure how to go about this, looking to make a level for a 2d scroller.
any help or pointers in the right direction would be appreciated. ??? ??? ???