I seem to be really bad at it… I’ve tried various different approaches using arrays of bufferedImages looping through, but nothing seems to work out very well. I’ve been tring to replicate the character walking in the old pokemon games on the gameboy, but that is very hard! I’ tried to record it and play it in slow-motion just see it frame-by-frame and I have no idea how it fit’s together code-wise with the image-switches and when they are done.
When walking sideways there is two different pictures, but vertically there is three :L So, I’d really like to read somehting about how this should be done “correctly”. “Killer game programming” didn’t really have too much on this topic… Anything… Articles, books, videos
Oh, and if you know how that pokemon walking works, please shout it out loud